Week Three Status — August 2, 2026
SEA live service entered week three on July 30, 2026 — day 12 as of August 2. Version 2.0.4 is live with Druid, World Catch field pet capture, and BABYMONSTER collaboration assets. Grand Launch week (July 16–22) and week two (July 23–29) are behind us — if you missed those windows, archive guides still help: Week Two Guide, First Week Guide.
Steam remains delayed during review. Do not wait for Steam to start — download the standalone PC client from the official site or play on Android/iOS. Progress carries to Steam when it releases. Full platform breakdown: Platforms & Steam Status.
Redeem all eleven active codes including ROWGO1ST on All Redeem Codes before Gravity retires launch strings without notice.
Deadlines Counting Down
Week three is deadline-heavy — calendar these before maintenance surprises:
- Mentor of the Wilds — Druid guide contest closes August 6 (four days from August 2). Submit written guides with the Discord label for Starstones and title rewards — Mentor of the Wilds.
- BABYMONSTER login — log in at least once before August 16 (14 days) for Cosmic Monster costume, profile frame, and Monster Rookie title — Launch Rewards Hub.
- Creator Challenge Phase 2 — cash video contest through August 16 — Creator Challenge.
- Pioneer Rewards — veteran campaign through September 16 — Pioneer Rewards.
Track live banners daily on Current Events — Limited tabs still rotate weekly even after launch month.
Daily Priority — Week Three Loop
Follow the ranked checklist on Daily Priority Guide. Week three does not change the core order — it raises refine and Job 2 expectations:
- Login + Event tab — claim mail, check Limited banners, verify Pioneer progress.
- MVP hunts after reset — highest-value first action when guild callouts match your bracket — MVP Hunt Priority.
- Combat Energy on Recommended targets — 110% EXP bonus before random farming — Energy System.
- Time Corridor ×3 — gear materials for +10→+12 pushes — Dungeons Guide.
- Guild orders + Paradise Dance — steady Zeny and Paradise Coins — Guild Guide, Paradise Shop.
- Weekly: Endless Tower + Brave Trial before maintenance reset.
- Offline auto-hunt after Combat Stamina depletes — Offline Auto-Hunt.
Full task descriptions: Daily Routine.
Job 2 Polish and Refine Targets
Week two ended with Job 2 unlocked and weapon safe +10. Week three shifts from unlocking to polishing:
Job 2 builds: Apply Build Plan templates once, then commit stats and skills per Job 2 Builds. Stop spreading refine across eight jobs — one farmer and one party role via Job Freedom Strategy.
Refine: Push main weapon from +10 toward +12 using MVP stones and Time Corridor income. Armor slots should reach Refinement Resonance Level 2 (+10 all slots) — Safe Refinement +15, Refine Cost Planner.
World Catch: v2.0.4 adds field SSR pet capture — try routes on World Catch after daily dungeons, not instead of them.
What Changed from Week Two
Week three is not a reset — it is the same sustainable loop with higher gear expectations and tighter event deadlines. Key differences from the archived Week Two Guide:
- Version 2.0.4 content is fully live — Druid, World Catch, BABYMONSTER assets.
- Refine target moves from +10 completion to +10→+12 and full resonance.
- Mentor of the Wilds is urgent — four days remain as of August 2.
- Steam delay is confirmed — play standalone PC/mobile now.
- No official class rebalance patch through August 2 — tier list unchanged.
F2P phase targets: F2P Roadmap. Balance tracker: Patch Notes Hub.