Launch Week Ends — What Changes on July 22
Grand Launch week (July 16–22, 2026) closes with tonight's maintenance. Rotating Limited Event tab banners, launch-week login streaks, and some promotional code windows may expire or rotate — redeem everything listed on All Redeem Codes before reset if you have not already.
What does not end on July 22: permanent live service progress, Pioneer Rewards (through September 16), August 16 BABYMONSTER login campaign, Angel Poring MVP objectives, guild top-100 seasons, and your established Kafra VIP Pass offline farming. Week two is when launch chaos settles into repeatable habits — not when you stop playing.
If you completed First Week Guide through day 7, you already have guild membership, Time Corridor rhythm, and a weapon between safe +7 and +10. Week two converts those one-time wins into sustainable progression.
Week Two Daily Loop
After launch week, the efficient daily order stabilizes:
- Login + Event tab — new Weekly and Permanent banners replace many Limited entries; still check daily.
- Time Corridor ×3 — non-negotiable gear material income — Dungeons Guide.
- Guild orders + donations — fastest Zeny/EXP outside dungeons — Guild Guide.
- Paradise Dance — zero-combat Paradise Coins — Paradise Shop.
- MVP hunts when guild callouts match your bracket — MVP Hunt Priority.
- Weekly: Endless Tower + Brave Trial + Radiant Rift before maintenance reset.
- Offline auto-hunt after Combat Stamina depletes — VIP pass required for best rates.
Full breakdown: Daily Routine. Week two players who skip guild orders or Time Corridor fall behind within days — launch inflation masks the gap briefly, then refine costs expose it.
Class Commitment and Job Freedom
Launch week encouraged experimentation — Job Freedom resets are free, but refine materials are not. By week two, commit a main farming class and a backup party role.
Live SEA meta (July 2026) still ranks Gunslinger and Mage at S-tier for leveling and early MVP; Druid sits provisional A-tier as a three-form hybrid (Werewolf melee, Wereraptor ranged, Human Arcanist caster). Supports should lock Acolyte/Priest for Time Corridor and MVP demand. Compare paths on Class Tier List and Class Switch Planner.
Week two refine rule: invest stones only in gear tied to your committed class for the next two weeks. Use Job Freedom to test alts in open fields, not to spread +10 stones across eight jobs.
Refine, Cards, and Economy Week Two
Weapon target: Main weapon safe +10 by end of week two if launch codes and MVP drops funded your stockpile. Armor slots toward Refinement Resonance Level 2 across all gear — see Safe Refinement +15.
Cards: Two Vadon Cards for Fire farming should be slotted or listed — Vadon Card Farming. Hunt MVP cards matching your main class next.
Economy: Launch-week auction inflation cools in week two — list bulk materials, buy underpriced refine stones. Merchants run stalls in Prontera per Trading & Economy.
Budget with Refine Cost Planner before pushing past +10 — safe refine never destroys gear, but stones still cost time.
Ongoing Events After July 22
Track these long-window campaigns on Current Events:
- Pioneer Rewards — through September 16, 2026
- BABYMONSTER login — any login before August 16, 2026
- Angel Poring Headband — designated MVP campaign (no fixed end in official coverage)
- Guild top-100 — leaderboard seasons post-launch
- Bargain Battle — summer costume discount if banner still active
Watch the embedded daily routine video below, then read Launch Week Tips for habits that scale into month one.